Patta patta patta PON.
Over the past couple of weeks, I’ve been deeply enjoying my new toy, that being my PSP and I’m eager to begin building my library of games. I’ve been diving deep into the available demos, seeing if some of the games are as fun as they’ve sounded.
One game that had caught my curiosity is Patapon. I had no idea that it was a rhythm game, having no knowledge of the game other than the title (and that some people seemed to like it). It would be unfair to call this game a test of my own rhythm because I, in fact, have none. Just a few beats in and a couple “ba-doink” error sounds into the game, I was ready to smash my new PSP into a wall. For my own health (and the sake of my PSP), I deleted the demo.
Then this past weekend, I was visiting my girlfriend at her apartment when she received a phone call from her family. I knew it was going to be a full conversation, so I pulled out my PSP to pass the time. Somewhat bored of my current demo selection, I re-downloaded (via the WiFi) Patapon in order to give it another shot.
Before you could declare “shame on me”, my girlfriend returned and I offered the game for her to try. To my surprise, she immediately fell in love with it. She got the hang of it a lot quicker than I had; singing along with its repetitious chants. I found myself having to look away from time to time, since I would vicariously grow angry with the game every time she’d missed a beat. She played on until a rival Zigoton tribe killed her with axes.
I get the feeling that much like I did with the Buffy The Vampire Slayer game for PS2, I may be buying games for my girlfriend to play on my own consoles.

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