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Cliff Harris Asks, “Why Do People Pirate My Games?”

Independent video game developer Cliff “cliffski” Harris asked the consuming populous a very important question: Why do ya’ll pirate?? Suddenly he was flooded with responses from software pirates of every breed, pummeled with a full spectrum of political forum and downright whining. Once he’d collected enough data, he was nice enough to post his findings.

I think this is an incredible move! Finally, a developer addresses piracy and its cause rather than fight it head on. Most publishers waste millions of dollars inventing security techniques in order to foil the piracy of their products. Meanwhile, it’s clear that all consumers want is a good product. (Gee, haven’t we been telling them that for almost 10 years now??) I might almost assume that throwing money at a problem is more cost-effective than releasing fun, affordable, and completed software… But their method hasn’t exactly produced the desired results.

With this and the successful business model examples that Nintendo has presented in the current console war, I hope that game developers learn that the gluttonous use of technology is not the way to go. We need to go back to a simpler time when you just hook a console up to a TV, stick a game in it, and play to our heart’s content. Graphics were nice, but not as important as how a game played and nothing needed upgrades or patches…


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