Super Street Fighter 2 Turbo HD Remix Changes Art Style
After months of silence, Rey Jimenez of the development team behind Super Street Fighter II Turbo HD Remix has given us an update on their progress. What’s affected the production schedule the most has been the high-resolution animations. Because of the level to detail in each frame’s artwork, Capcom had to outsource a hefty chunk of the production, giving them Udon’s key frames to work from. That proved…troublesome.
Their solution: Tone down the color palette. The bad news is that the artwork of the characters will not be nearly as detailed as we’d all originally anticipated. The good news is that the style they’ve switched to is still quite good! And even though they now have to re-do all the artwork from scratch, we should expect the game to be completed much sooner. The best way I can describe the new style is that it’s gone from a comic book level of art to more of a cartoon.
Other statements commented on earlier fears about Xbox Live Arcade’s download limitations (to which we’ve been assured won’t be an issue). Some of the cool features that they’ve been able to also squeeze include an 8-player tournament mode and a hit box display.
So the bottom line is that SSF2THD Remix may not be everything we’ve ever dreamed, but it’s still certain to be one fantastic game.